![]() ![]() To really thrive in RunGunJumpGun, you need to collect the little doodads scattered around each level, often in hard-to-reach places. It's not enough to simply survive - to eke out a kind of life by leaping over spikes, but not so high that you leap up into different spikes, and by blasting away at barrels that would otherwise leave you squished on geometry. Ulp! And it's bad news for me again, because to play RunGunJumpGun well, you really need to be able to remember three things. That said, it's also good news for me, because it means I can just about play RunGunJumpGun, a 2D autorunner game in which you have two controls: you can shoot your gun downwards to give you some lift, and you can shoot it forwards to blow up things that are ahead of you. I say it's something like that, because I've forgotten. This is bad news for me, because the actual number of things you're meant to be able to remember is something like seven (+/-two). I can remember two things at the same time, and I can just about switch between them if I absolutely have to. Made by free-range developers fed a pure mixture of VVVVVV, Hotline Miami, and Super Meat Boy.įor more information, you can check Super Rare’s official site. Follow Super Rare Games on Twitter for news and updates.How many things can you remember at once? I know the answer when it comes to me! It's two.Accessible single-hand gameplay: Appropriate for players with disabilities.Masochistic Collectables: The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design.Warped space-opera narrative: The game features a cast of crazed, beautifully illustrated characters.Hyperkinetic soundtrack: Pulsing musical score blending hip-hop, electronic, and movie-score vibes.Surreal visuals: Trippy and hyper-colourful fantasy-sci-fi art style.Marathon Mode: For players looking to compete for the global high score.Over 120 levels of Mayhem: Each level is meticulously crafted to hone and test the player’s speed and tenacity. ![]() Three Unique Game Worlds: Each world presents its own distinct challenges which require players to change their playstyles.Two-button gameplay: One button lets you fly and the other blasts obstacles into heaps of rubble.Nonstop Action: Merciful respawns let you die fast and keep you constantly in the action.Shield Mode: Empower your intergalactic scavenger with an energy shield and decreases the movement speed to help make the intense action more manageable, but no less heart-pounding and exciting.Beautifully Difficult: Every second counts and the game will test your reflexes to the fullest.What do the Atomiks mean to the scavenger? Does he want to scoop up precious resources for himself, or use them as a way to appease the sun and end the suffering of the system? Or Maybe they’re just shiny pick-ups in a video game to him. You play as a scavenger, a rogue from outside the Extax System who seems to have only one goal: get Atomiks. With most of the planets already devoured, the remaining worlds have descended into madness and superstition.Įach denizen has their own theory on why the sun seems so enraged, but they all hang on one central element: Atomiks, the primary resource in the entire system. The game takes place in the Extax System, a solar system where the Sun has begun to swell and devour planets. ![]() With a teeth-rattling, gravity-defying weapon in your hand, a cast of crazed characters, simple but beautifully difficult gameplay, and a pulsing musical score, Atomik: RunGunJumpGun is a loud, trippy mess of twitchy platforming goodness. ![]()
0 Comments
Leave a Reply. |